Import de jeu : catégories conditionnelles (mode alternatif)
Build and Publish Docker Image / build-and-push-image (push) Successful in 1m2s
Build and Publish Docker Image / build-and-push-image (push) Successful in 1m2s
- ScoringCategory.requiresOption : une catégorie n'apparaît/compte que si l'option booléenne correspondante est activée (mode/extension déclaratif) - toGameConfig génère getScoringCategories filtrant selon les options - Gabarit harmonies-esprits.json : mode "Esprits de la nature" activable ajoutant la catégorie "Animaux spirituels" au décompte - Doc à jour Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
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{
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"schemaVersion": 1,
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"id": "harmonies-esprits",
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"name": "Harmonies — Esprits",
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"minPlayers": 1,
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"maxPlayers": 4,
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"scoreType": "positive",
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"scoreFormula": { "strategy": "sum_rounds" },
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"fixedRounds": 1,
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"description": "Harmonies avec le mode alternatif « Esprits de la nature » (activable avant la partie).",
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"icon": "TreePine",
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"colors": { "primary": "#065f46" },
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"options": [
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{
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"id": "esprits_nature",
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"label": "Mode : Esprits de la nature",
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"type": "boolean",
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"defaultValue": false
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}
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],
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"scoringCategories": [
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{ "id": "arbres", "label": "Arbres", "icon": "TreePine", "color": "#16a34a" },
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{ "id": "montagnes", "label": "Montagnes", "icon": "Mountain", "color": "#64748b" },
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{ "id": "champs", "label": "Champs", "icon": "Wheat", "color": "#d97706" },
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{ "id": "batiments", "label": "Bâtiments", "icon": "Building2", "color": "#dc2626" },
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{ "id": "eau", "label": "Rivière", "icon": "Waves", "color": "#0ea5e9" },
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{ "id": "animaux", "label": "Animaux", "icon": "Rabbit", "color": "#a16207" },
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{
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"id": "animaux_spirituels",
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"label": "Animaux spirituels",
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"icon": "Sparkles",
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"color": "#8b5cf6",
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"requiresOption": "esprits_nature"
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}
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]
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}
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